| LuaDB |
Functions for mobs and players |
| area |
Functions for areas |
| cargo |
Functions for cargo |
| char_proto |
Functions for mob prototypes, including triggers |
| character |
Functions for mobs and players |
| clan |
Functions for clans |
| core |
Global utility and debugging functions |
| events |
Functions for events |
| exit |
Functions for interacting with room exits. |
| furniture |
Functions for handling furniture. |
| hyperwall |
Functions for hyperwalls |
| obj_proto |
Functions for object prototypes, including triggers |
| object |
Functions for object instances |
| planet |
Functions for planets |
| room |
Functions for rooms |
| ship |
Functions for ship instances |
| ship_template |
Functions for ship templates, including triggers |
| space_spawn |
Functions for getting and spawning space spawns. |
| starsystem |
Functions for starsystems |
| structure |
Functions for handling structures. |
| timer |
Functions for handling timers (running code after a delay) |